AQ_ARC_GUI_INTERRUPTION_DB_TITLE = "Interruption Management"; AQ_ARC_GUI_INTERRUPTION_DB_SORT = "Sort"; AQ_ARC_GUI_INTERRUPTION_DB_ADD_INTERRUPT = "Add"; AQ_ARC_GUI_INTERRUPTION_DB_REMOVE_INTERRUPT = "Remove"; AQ_ARC_GUI_INTERRUPTION_DB_MAKE_FIRST = "Make First"; AQ_ARC_GUI_INTERRUPTION_DB_MAKE_LAST = "Make Last"; AQ_ARC_GUI_INTERRUPTION_DB_MOVE_UP = "Move Up"; AQ_ARC_GUI_INTERRUPTION_DB_MOVE_DOWN = "Move Down"; AQ_ARC_GUI_MSG_PRESENT_IN_LIST = "AQ_ARC_GUI: That is already present in the list."; AQ_ARC_GUI_ADD_INTERRUPT_TEXT = "Spellname"; AQ_ARC_GUI_SLASHCOMMANDS = { "/actionqueueautoreactiveclassgraphicaluserinterface", "/actionqueueautoreactiveclassgui", "/aqautoreactiveclassgui", "/aqarcgui", "/aq", "/aqgui" }; -- lowercase AQ_ARC_GUI_AVOID_SLASH_COMMANDS = { "avoid", "ignore", "nevermind" }; -- lowercase AQ_ARC_GUI_STUN_SLASH_COMMANDS = { "stun", "requirestun", "requirestunning" }; AQ_ARC_GUI_SLASH_COMMAND_USAGE = { "[AQ] AutoReactiveClass GUI - by sarf", " Inspired by (and lots of copy'n'paste from) Servitude buff frame.", "", " Usage : /aqgui ", "Available commands:", "avoid - allows you to manage the 'do not interrupt' list", "stun - allows you to manage the 'requires stunning' list" }; AQ_ARC_GUI_BUTTON_AVOID_NAME = "ARC avoid"; AQ_ARC_GUI_BUTTON_AVOID_SUBTEXT = "GUI for ARC"; AQ_ARC_GUI_BUTTON_AVOID_TOOLTIP = "Allows you to define what spells AutoReactiveClass should NOT try to interrupt."; AQ_ARC_GUI_BUTTON_AVOID_ICON = "Interface\\Icons\\Ability_Kick"; AQ_ARC_GUI_BUTTON_STUN_NAME = "ARC stun"; AQ_ARC_GUI_BUTTON_STUN_SUBTEXT = "GUI for ARC"; AQ_ARC_GUI_BUTTON_STUN_TOOLTIP = "Allows you to define what spells require stunning to break."; AQ_ARC_GUI_BUTTON_STUN_ICON = "Interface\\Icons\\Spell_Frost_Stun";